Head Topology Model: REFLECTION

13|05|2017 This module has helped me apply my skills to the technical aspects of animation that I have not been confident at before. It has been extremely rewarding to explore the more diverse ways in which to go about programmes like Maya and Mudbox, and I found myself enjoying these pieces of software more than … Continue reading Head Topology Model: REFLECTION

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15 Second Animation: “Fitting In” Second/Final Edit & Reflection

12|05|2017 https://www.youtube.com/watch?v=ApLSkd8ihlY   So we were advised on a couple changes by Conánn, Yuan and Mike. The guts of which was to change up the lighting (box and room moonlight) and some of the shots that were confusing. Other things were changed too, some animation was tweaked and some of these sorts of things went … Continue reading 15 Second Animation: “Fitting In” Second/Final Edit & Reflection

Life Drawing Week 10 Blog Assignment: Br’er Rabbit, 4 Principles & Understanding of 12 Principles

08|05|2017 BR'ER RABBIT FINAL CHARACTER ROTATION: Squash & Stretch Anticipation  Exaggeration Pose to Pose The 12 Principles of Animation: Reworded for understanding BY ME, originally told by Frank Thomas and Ollie Johnston 🙂 According to Thomas' and Johnstons' Illusion of Life (Walt Disney), these principles set the core foundations to what is considered "good" animation. … Continue reading Life Drawing Week 10 Blog Assignment: Br’er Rabbit, 4 Principles & Understanding of 12 Principles

Life Drawing Blog Assignment Week 10: Br’er Rabbit, references & research

06|05|2017 Bugs Bunny Original Designs by Louis Schlesinger. (c) I used these Bugs Bunny character sheets as a reference for my designs, even though there were a lot of differences. I really liked how his personality shines through the designs. I also want to reference the "Easter Bunny" designs from Dreamworks Rise of The Guardians (2012). … Continue reading Life Drawing Blog Assignment Week 10: Br’er Rabbit, references & research